Projects/Environment

Halloween

A haunted village, a graveyard and a pumpkin patch.

Overview

A haunted hollow for Unreal Engine 5. Jack-o'-lanterns, lit windows, candles, potions and mushrooms all carry glowing colours under Lumen.

The demo map is lit for a moonlit night, with a point light at every lamp, window and jack-o'-lantern.

What is in it

  • Haunted-house kit: clapboard walls, steep slate roofs, gables, porch steps and railings
  • Graveyard: 10 headstones, coffins, a mausoleum, a crypt, iron fences and a weeping angel
  • Haunted manor, witch's cottage, ruined chapel, barn and a swamp shack on stilts
  • 9 pumpkins and gourds, 7 glowing jack-o'-lanterns and a pumpkin-headed scarecrow
  • Black cat, crow, bats, owl, a giant spider and two ghosts
  • 2 maps: asset overview and the night demo

Gallery

6 pictures from the engine

Details

Technical details

Triangles
80 to 39,600 per mesh, 283,500 in total
Nanite
Enabled on all static meshes
Collision
Simple boxes or convex hulls, fitted to open shapes
Materials
1 master material with moving water
Textures
3 at 64x64, nearest filtering
Lighting
Fully dynamic with Lumen, nothing to build
Scale
1 voxel = 10 cm